Looks excellent. The quality of the texturing and modeling is great and they hold together well. To make this scene really great I'd put in some small scenes of human habitation. To tell a story of what the inhabitants did before you got there. for example: You could put in a small scene with some boxes or a shack, a…
Are you a programmer? If your job is not game making, and it's wasting your time, perhaps you shouldn't be involved in a game project. Many of us here don't have jobs in games, but we still enjoy spending any amount of spare time creating game assets. A character doesn't have to mimick the quality of today's highly…
Hey all, I've noticed in Control there are many concrete surfaces that all have different base albedo and normals, but around arches and corners they've used what I can only guess is some type or trim sheet. The trim normals repeat, but the underlying tiling materials are all unique and have an effect on the trim. Is this…
Location: Redwood City, CA Crystal Dynamics is seeking outstanding Level Designers who have a passion for creating high quality AAA games and have strength and experience in both level layout and scripting. The ideal Puzzle Level Designer will have expertise in crafting challenging and innovative action-adventure style…
Hi! My name is Attila. I want to create a female zombie character for HL2 source. It may has 4000 triangles, becouse there will be a lot of them on screen. #1 - First I thought to crearte the basic mesh in max with its 4k tris (~2k quad), put it into ZBrush for sculpting a high res version to create maps, than lower subdiv…
Hiya, I have a few questions that hopefully you kind folk here would be able to shed some light on; - For my characters skin/head I paint my pre-texture first in Zbrush/Photoshop to be manipulated further later, how do I properly go about using existing diffuse maps? Right now I'm creating a custom Material with the albedo…
Wee Man Studios urgently requires a digital artist for a paid contract position. This is a great opportunity to create some high profile artwork for
display on the Nintendo 3DS eShop store front. The role is remote which will allow you to
work from the comfort of your home. We are small Belfast based company who are…
Hi! I've only just discovered this contest but wish to participate. It's been a growing ambition of mine to work at Riot and I've been creating - on-the-side - a body of work to show of dem mad skills ;) There is no possibility of a loss in my case. If I don't win, I just get another illustration for my portfolio. A piece…
Sup gents, Im not to sure if this is the right place to put this but anyways.. i have this problem when i try and insert my images and HTML docs into a server in Dreamweaver and this is the error i get: "Started: 7/5/2010 2:05 AM /English - error occurred - Unable to create remote folder /English. Access denied. The file…
**NO AGENCIES OR OUTSOURCE STUDIOS** Hello, We are looking for a remote working technical artist who has excellent knowledge of UE4. You will both be working with existing tools and creating new ones to build a believable/realistic environment for an unannounced project. Responsibilities* Create materials, set up master…