This is more of a Tech Talk thing, but given that it's Greentooth I figured I'd thrown it in here instead!I made a greentooth generator for Blender, as well as a polycounter that turns red if you go over a set number of triangles, and looks angry if there are any ngons.…
I only found Delta transform on Root joint, but i cannot get any children joint prerotations in Blender. Am i missing something? Sorry, iam newbie in Blender.
Ive been working with Blender for about 4 months. I learned how to use the tools and controls from youtube vids and the Blender wiki. kinda getting the hang of it. So, here's the stuff I've made so far.
Hi, I've working on a map of Helm's Deep in UDK. I'm almost done with the models for exteriors. But I've been having problems with light map bleeding/seams. Does anyone know of any good tutorial for making light maps in UDK? I hear that we need to use grid snapping to avoid the seams. But all I can find in Blender is pixel…
Hey Alexandr. I am trying to recreate your workflow in blender because I do prefer baking my lightmaps manually and I am used with blender. May I ask you how do you bake your basis and how do you combine them in the dot product (I guess this is the node that needs to be used at the end of the chain?) I tried to add the…
This is a isse that i had problems with before and i need to understand whata going on. 1 Its not A double sides isse from blender ( atleast i think its not) 2. Its not a "show backside in Z brush issue 3. It happens in Subatance and zbrush. Normaly it happens when i flip a object in blender. But whats going on there :)…
Hello, I posted a question a few days ago (blimey, actually about 20 days ago!) asking about the best 'pose' for modelling things because a t-pose seemed to cause exaggerated creases in Marvelous Designer on the shoulders of the model.…
Hi everyone! I'm new to Polycount but I thought I would ask a question here anyway (I have scoured the internet and these forums to find an answer but I cannot find one). I have some wings that I have created in Blender, and for the wing membrane I have created it using a plane. However, I have discovered that one side is…
When I export my model from Maya as a .OBJ and import it into Blender, it as a lot a few holes and double the poly count. Is there a way to fix this? I also tried to export the file as a .FBX, but the result was the same. (I want to buy Maya LT to model, but it doesn't support SMD import/export plugins so I'm trying to…
https://www.blender.org/press/ubisoft-joins-blender-development-fund/?fbclid=IwAR3tsva9SBRlALf6FndELMLIktVPGXo7rwHYylsMRA7aTMoU1ZxtuNs2cG8 2.80 is almost close to release and after multiple kept promises, beta testing and a freakton of new features, this recent news is just great to hear! I already heard from some friend…