Hello Polycount, For almost a year now I'm having problems with my hands which prevents me from doing my work as a 3-D artist full-time. As such, I'm researching alternative ways to control my computer and hopefully soon be able to work again. My problems started around January last year starting with small spasms in my…
Good day everyone! About a year ago I decided that I wasn't happy with my career and needed to make a change. I had dabbled in 3D modeling a little bit here and there and really loved it, but never had any time to actually learn or get any better at it. So, I did one of the crazier things a human can do and left the career…
Our client designs and develops high definition, realistic, interactive 3D graphical games that the military uses for training and learning. These products are also released to the mass market. Currently they are developing an MMO game and a military oriented first person shooter for PC and next generation consoles…
Hey PolyCount Family! I want to do a champion rework on... NUNU! :D Current: Final Submission Jan. 24th, 2018 Good day everyone! If no further adjustment, this will be my last update. It has been a long, yet amazing journey! Great support from amazing artists, and more than a thousand thank you to polycount family. If it…
Suggestion on making a <3 <3Polycount Smartphone App <3 <3 for outdoor browsering! Is actually a little hard on reading stuffs via chrome/web browser via my phone ... chrome/web browsering via phone :'( cons: 1. constant auto-log out from the web browser 2. unuser-friendly navigation on page (scrolling left to right in…
Yo! What's bopping polycount!? I'm new around here hoping to get some help. I've finally started to dive into the world of IK and CAT rigging and my oh my am I stuck in a few places. My first question has to deal with weighing through vertices on a model as you can see on the images attached below the difference between…
Hello Polycounters, So I've been opening a multiple of projects recently... one being my Sci-fi PBR Grenade which you can find here. http://polycount.com/discussion/162607/sci-fi-grenade-pbr-by-desmond-man-concept-by-juan-novelletto#latest which is still currently in development... I'm actually doing these both as side…
Hey everyone, I'm a dev @Pajama Llama Games and we're working at a game called "Flotsam" It's a survival-focused townbuilder in a flooded world where you manage a small group of drifters that try to survive in a world without land. Your drifters will have to salvage floating or sunken flotsam for resources to build…
Hello polycounters, I have a couple of questions to anyone who can answer...preferably environment artists who have gone thru the same thing I am going thru right now. I'm just about ready with my portfolio and Im playing with layouts/fonts but am unsure if it is wise even putting my 2D work up to show. I have read on…
Hello
everyone, welcome to my first project thread on Polycount! After some time of trying to find the perfect personal project, I got inspired
to create this https://www.artstation.com/artwork/gY8XL gorgeous concept art piece from Gabriel Yeganyan made for League of Legends in
3D. The concept
art will be my main reference…