On CG Masters there is this tutorial: Complete Vehicle Production in Blender https://cgmasters.net/training-courses/complete-vehicle-production-in-blender/ in which the tutor uses this technique alot: https://www.youtube.com/watch?v=3rlMzsBWtPY In a nutshell, the tutor creates a guidemesh, and shrinkwraps everything onto…
The relax tool crash happened so often to me that i came to a point where i saved the project everytime i opened it. Then i realised that when i reset the Xform of the model i'm relaxing the crashes wouldn't happen. I use Polyunwrapper with Max, and when the model need a transformation reset the tool warns you that the…
Hello there! I'm 18 years old, live in Sweden and would like to work with 3D modelling fulltime somewhere. I've been working with game development for about 3 years now and have some experience on everything when it comes to game creation. Except programming. I pretty much do everything from idea to product. Some of the…
Hello there! I'm 18 years old, live in Sweden and would like to work with 3D modelling fulltime somewhere. I've been working with game development for about 3 years now and have some experience on everything when it comes to game creation. Except programming. I pretty much do everything from idea to product. Some of the…
Hi everyone, I’m currently working on a new project to refresh my portfolio and experiment with some new workflows in ZBrush. I am modeling this vintage hand drill in 3ds Max, using a variety of reference images to create a unique design. My plan is to bring the base into ZBrush to generate the high-poly version, so I’m…
Hi guys, I am asking for feedback on my work associated with the creation of my British Cromwell tank. I am open to any criticism as it is useful for both my written report element and for myself to learn from. This is my first attempt at being in a modelling pipeline, and my first proper 3D Model so please don't be too…
Hi, I'm very new here so I hope you guys can help me out a little here. I am pretty aquainted with zbrush and som mudbox, but I've been having difficulty trying to create non-organic stuff in both programs. I've seen some really nice armor modeling in the Dominance War and I was wondering if they extracted their normal…
I'm going to be creating a dance club environment that requires crowds of people dancing that will be seen from afar. The model of the people can be rather low-poly because of this, so not many details are needed, as well as very minor texture work, if any at all. Looking for a decent sized crowd of people in a single…
I know, but head only would not be accepted as a graduation project so I was told to model, texturize and render the whole scene. I want to mention that I'm doing 3D modeling for almost a year now and this is my second project so far. Before that I modelled Millenium Falcon with very bad topology and no textures at all,…
Hi everybody! I'm a freelancer italian artist i just graduated as a generalist and now i want to specialize in concepts and models. Occasionaly i rig(character rig,with facial animation and dynamics) or script something, but i don't enjoy it so much. anyhow this is my Reel at the moment: [ame="…