Hello! I am currently looking for new freelance projects. Here is my portfolio: https://www.artstation.com/bogdanantoci E-mail: b.antoci@yahoo.com Thank you!
Hello all, I am looking for freelance work remotely. If you are interested in working with me, please email me through jsleesper@hotmail.com thanks, http://www.jong3d.com/
Hello Guys.. Currently I am making some industrial designs for 3D Printing.. Kindly suggest me the more efficient tool for creating some Hard Surface Assets.
Hello! Working on a 3D tileset like the Manufactura ones for Unity with new Pbr shaders in mind. Still working on the style. Old texture test, clay style Current test
Hello,can somebody to show me some concept for beginners,because i don't now where to start .if someone wants to tell me some tricks and tips ,I would be pleased.
Hello everyone! I will be posting here some of my new works, sketches and other stuff :) For now here is my recent work for CGHUB Mass Effect contest. Hope you'll like it!
UPDATED *scroll down Hello, Here is my latest model for my portfolio. Completion time about a week and half, low poly model is 7387 tris. thanks for looking! -Josh
Hello, in this week i made a Dark corridor in unreal engine 4 with modular pieces made by me. I hope you like it. https://www.artstation.com/artwork/8oYlO Critique please.
so hello everybody this is my first post on polycount , and i want to start with learning and improvement thread this is my first try at environment modelling and making texture C&C welcome.