Hello, I want to share my next Dota 2 item work in progress. Nesty Ward - the Tree, the Chiken, the Ward! I finished with Zbrush concept modeling and Low poly model is almost done too but still need some tweaks. Texturing next in line. But I still not sure about egs shells in the nest and flowering lianas, lianas could be…
Has passed 62 years from the moment when war is over Nothing is forgotten. Nobody is forgotten. Hey people! Today at us is great holydas - Victory Day I know you don't celebrate it, but anyway i do this thread. And i want show you some material. Maybe for someone this will interestingly. Here a GREAT resource which shows a…
Continuing my biggest personal project yet, Star Wars Republic Commando Intro Remake. Check out the latest addition: Spider Droid! It was like mini-boss in game. In my case it will be used in training montage scene. Cheers! You can find more about the project in my thread…
Hey Guys, We submitted this Ward a few Days ago for the Dota 2 Workshop. Just wanted to share it with you guys, too. This is our very first submission, so we would definitely like to get some feedback. And if you like it please feel free to like it... But if you don't please don't feel free to dislike it. :poly121: Link…
Does anyone know what happened to these teams? Rewolf software did the Gunman game, then just suddenly disappeared. If i remember right they were really the first online team to get a major publisher. And WardSix was developing Dawn of Darkness. An amazing quake2 mod which was turning into a full scale game. If i remember…
The warp drive is a classic Sci-Fi technology from the world of Star Trek. Here, it has been used as inspiration for the warped skin for the iconic AWP sniper rifle in CSGO!
Heya people, how you doing? I was taking a gander on some materials from the Source engine, and came across this line: $FRESNELWARP "fresnelranges" From what I understood, it's basically a textures that wraps around the model, but with a Fresnel as it's feed? Although I'm not too sure about it. I also tried looking for the…
Update May 19, 2015 I uploaded the ward over to the workshop. I'd appreciate your feedback and comments. [ame=" https://www.youtube.com/watch?v=dbghQN3wjXA"]https://www.youtube.com/watch?v=dbghQN3wjXA[/ame] Thanks! OLD POST Hey, so this is my first item (and first time animating) for Dota 2. I am looking for feedback.…
hey guys I'm planning to make some new healing wards for Juggernaut but one thing I couldn't find is the healing ward's technical requirements. Does anyone know what is the triangles and texture limit? P.S. I extracted the default ward and Kuur-Ishiminari ward. The default one had 3366 tris and Kuur-Ishiminari had 1231.…