That sort of research/thinking is key to getting a believable look. if this is an 'in service' weapon for an actual military I don't think it would be allowed to get into this state - you'd revarnish or replace parts before it happened and I'm positive you wouldn't let anything get rusty (rusty bits stop gun shooting). If…
This selects camera - actionMan.executeAction 0 "40247" -- Views: Select Viewport Node and This selects camera target - actionMan.executeAction 0 "40248" -- Views: Select Viewport Node Target How to select both at the same time?
So I've been into photogrammetry for a few years now and have been slowly upgrading my equipment to the point where I feel I'm ready to show off some of the results I've been getting. I got myself a color checker a few months ago and definitely realized that was the missing puzzle peace. Now all my scans can be blended…
Hardsuit Labs is looking for a Lead Environment Artist to join our team. This artist will help establish a high level of quality and consistency of environment art. They will help maintain a high visual standard and help guide a small but growing team of enthusiastic and motivated artists. You will set an example to the…
Hey Ghib about that bridge tool : after some messing around I discovered that the bridge *mode* behaves slightly differently than the the bridge *tool*. Iirc the bridge mode is more prone to create backfaces. Just so you know! I agree about the modes in need of being streamlined! I love how you can jump from create to…
Putting the weapon bone underground is actually a pretty neat idea. As for coding an netgame compatibility, what kind of coding are you talking about that will cause problems? [*] I know that Farnsworth has some code to deal with the chair effect and gun placement issues, both of which are handled by classes that attach to…
Greetings. I would like to ask your professional opinion about such subject... Here are several item icons from one old game. From your perspective - are they drawn by hand (pixel art, etc) or rendered from the 3D model? Just for comparison - this is what i have got by rendering their ingame 3D models - images somewhat…
Hey folks, wondering if anyone has had this same issue. I'm trying to use an object space normal map for a model. Every part of the model is uniquely unwrapped and I have double-checked that none of the UVs are flipped. The problem is that every part of the model facing a particular direction is dimmed out / incorrectly…
This is the first official Eat 3D Challenge!! Your challenge is to create a game asset that is similar (but not exactly) like the Old Damaged Pillar . Contests ends October 31st, 2010. ** One thing to note is we have many high-profile judges. They have all agreed to publicly post their vote in a forum thread and also post…
I'm trying to search through files but I can't manage to put file extension from pattern. here's my code:
fn FindAndReplace str fnd rpl = ( addpos = findString str fnd if (addpos != undefined) do (replace str addpos fnd.count rpl)
) fm = openFile "D:\\path\\00BCB111D67783\\1FA83D69D89B24_materials.txt" mode:"rt"
line_cnt =…