I like it, it looks good. Crits: The floor boards are all a little too straight, maybe rough up the silhouette a bit, it would add a few polys but could help show some age or non-laser guided craftsmanship of he industrial age, heh. Any chance we can see the UV layout, the texture flats and a wireframe overlay shot? Can't…
well it's been 2 week , i just spend most of the time watching tutorial and broadcasts about 3D environment/prop art for games and learning how pipeline work also did some model , learned some things but im having hard time to understand baking and the issues that come with it i couldn't do the perfect retopology for this…
Hi everyone, sharing some character progress on behalf of our character artist and rigger :) Attaching their comments alongside. Cat Sculpt "Base shape is done but now trying to figure out how to sculpt in the fur (it's a bit messy on the front right now, still a work in progress), and to add a mouth cavity, would…
Are you interested in revolutionizing virtual communication? Do you want to work with a cross-discipline team — made up of video game vets (ex CD Projekt Red), web stack vets, designers, 3D artists, and event producers — to help solve sophisticated technical challenges? The need for meaningful virtual communication in…
Threewave will be at the San Francisco GDC from Feb. 19 - Feb. 22!! Lighting Artist Threewave Software is looking for an extremely talented and proactive Lighting Artist to join our amazing art team. You must have at least 2 years experience in multimedia entertainment production. In this position you will create…
Half-Life 2: Short Stories is an episodic mod for Half-Life 2 focused on showing some different sides of the Half-Life Universe. Human Error and Paradigm Decay are the two story arcs that we have on the go at the moment, each will span 3 episodes, each having around 45 minutes of gameplay. The two arcs differ greatly from…
Senior Animator Threewave Software is looking for an exceptional and proactive Senior Animator to join our Art team on a 10-week contract to start immediately. The candidate must have at least 2 to 4 years experience in animation for games, and a strong understanding of the fundamentals of traditional animation. In this…
Final Submission: 1 The Beast Wolfs Awakening Final Submission Full Frame Some Data: -Character contains 99830 tris (59054 body + 40776 fur). -The pedestal including all parts and effects contains 4999 tris. -It uses 3x4k and 4x2k maps for the body. -And 3x1k and 4x512 maps for the pedestal. I am using 1 texture sheet for…
Sledgehammer Games, developers of Call of Duty: Advanced Warfare, is hiring! We are actively recruiting top talent for our Call of Duty First Person Shooter development team. If you have a desire to work on the most successful FPS franchise in the history of video games, apply online. We're always looking for great people.…
Shader Artist Threewave Software is looking for an extremely talented and proactive Shader Artist to join our amazing art team. You must have at least 2 years experience in multimedia entertainment production. In this position you will be get to create dazzling post-processing visual effects (heat shimmers, HDR, motion…