I don't believe that a game can span across screens controlled by two different types of cards. Even if it could, the game could only run at the quality level supported by the lowest-end card in the connection. This would probably end up being a resolution of 1024 x 384, with a very poor framerate. And the low end card…
Thankee all! Sayanora: damn i didnt notice that. her weapon is just as shiny as the armor i guess i wasnt paying attention to it when picking the camera angles. Actually you can kinda see some of the actual spec from the back end on the bottom left shot. Leedee: thanks! the base of the hair/ponytail was sculpted with…
I've been studying game design part-time for the last six months and have created my first environment, which is a classic US diner. I would really appreciate any constructive feedback, as I'm still in the learning process. I'm planning to submit this by the 28th, so any insights would be incredibly helpful. Thank you!
Hi there! I've been trying to learn ZBrush sculpting. I've been going through tutorials and trying to build up my knowledge, though it's a pretty intense program and I feel like I've barely scratched the surface of it. I've done a few sculpts, though they're a few months old at this point (got a new job and got busy).…
Senior Environment Artist (Contract) REALTIME WORLDS Creators of the No. 1 hit game Crackdown and the eagerly awaited APB are looking for a talented Senior Environment Artist with a real flair and passion for cutting-edge graphics technology, to work on a new and exciting R+D project. This role represents a unique and…
Hi all, Digital Drifters is an independent team working on a UE4 title. We're currently building into a vertical slice of our game - the game demo. We are looking for people with demonstrable skill in creating quality 3D art using "next-gen" techniques. Those techniques have been slightly altered in UE4. Not only can we…
Specialized in 3D stylized environments and props. Uses ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems. Receptive to feedback. Love fantasy, horror and sci fi. Highly motivated…
Ok so wanted to address this straight up aswell as answer the questions you've posted. I'm a recent graduate of Leeds Met - in the UK the same course you followed under. The course provided me with a lot of knowledge and I was lucky enough to have some fantastic tutors whom had recently been in established AAA studios like…
Tip 03 - Increasing quality and performance of natural outdoors. See the pictures in full res to see the differences better. 1. Instead of having a lot of leaves cards on your tree, try to have as much less cards, but larger in size so you can have much more leaves on your cards which ends up filling the trees with much…
Wow so many replies :) Thanks everyone for their advice. @pior Cute Idea. I've seen a lot of things like this. I think making a scene crowded with tons of pretty solid colored things would look nice with great rendering. @Tidal B Thanks for the words of wisdom. I have no problem working nonstop. More having issues being…