It is for sure convenience. Toolbag has an Integrated sbsar importer. Blender has an officially from Adobe created sbsar importer but you need to login into Adobes forum/account to download it. Toolbag allows an easy export for showing your 3D scene on webpages/portfolio. If it´s for general portfolio purposes and you just…
Hello there. I was looking in to using EU4 as presentation tool for my work, and first thing i looked into after importing my mesh: how do i setup HRDI lighting? Surprisingly, i found no good explanation/tutorial on the topic. From bits of information on official forums, the whole things seems surpsingly hard to do. Please…
Sure, this shot is after I've enabled cross-app: Suite has exported to /Flats, the .tbmat created, and Suite now docked inside Toolbag 2. The scene in Toolbag is still empty. Quick Edit: I just noticed that when mousing over the main Suite toolbar (but not DDO), window focus goes to Photoshop without clicking on anything.…
How do I do it? When I try removing every single button in Enable Customize mode, it keeps the toolbar but there's no buttons on it. I just want to be able to remove the side toolbar. I've been able to do it with the top and bottom toolbars. I see I have these two buttons in the tool bar, but I literally can't remove them…
Hello, Alpha Mask not keeping back faces (cull back faces unchecked) I tried to use a transparency map but result is the same for material and object ID too. how can I keep in the maps back faces? Is there a way to render a transparent background?
this one happens when i export as fbx,as obj all looks ok, is there anything i should be doing different? in max it all looks ok too as you can see below
I created this shader to dynamically add more variation to my scenes without baking it into the main textures. This is incredibly handy especially on trim sheet style mapping, though it can be used on anything. You can create many styles of your model quickly and easily (Clean vs Dirty) This shader utilizes RGB Texture…
This happens not only on my personal projects, but even attempting to use the bake test scene Marmoset provides. The program crashes to desktop almost immediately. I increased my TDR Delay and I reduced my Baker GPU Priority to Responsive but I'm still having crashes occur. Processor: Intel i7-8700 RAM: 32.0gb Display:…
Since you already set them as shortcuts I suppose you have seen the tab "Toolbar" right beside the tab "Keyboard" where you set your shortcuts. In Toolbar hit the "New" button top right half of the window (under the toobars roolout). There create a new toolbar and then drag and drop the Scripts into the new toolbar that…
I across some bugs that I can not solve. can anyone help me ?I have these bugs in version 3 and version 3.01. I export high poly from 3ds max. ~ 3million polygons. using the OBJ format. I see it in all the ways of lighting. And any materials setting see the pictures: 1) If I copy the object and move it, the object is lost…