sculpted the hands for her, and aimed to stylize the hands so that the fingers are longer than usual and have this bone-y look (because she's a vampire, duh!) and add some nasty claw-like nails.
Hey guys. I've been on PC for a few years now, but I'm only just getting around to starting to post my work more online (and here), with this year being my first year after study. I'll update this with new and sometimes old work.
Ha, neat choices here fun looking little project. I hope it takes off well & its completed, rooting over here for ya. It is nice to see something i collected also once upon a time, if you want some pix for references (only if you can't find any) i got the comix still laying around here in a box in my closet, some cards…
Lot's of good points. My unified theory is: 1. Demise of the unified gaming community. Once upon a time everybody played the same game. Think about it. Quake (in my mind) started the custom skin hobby. During clan play, folks wanted to play with clan skins that were custom to them. Quake 2 gave us the custom player model.…
Started thinking I would do a quickie. But ended up investing quite a bit more than I anticipated. Drew a lot of inspiration from Spiderverse Trailer in the stop-motionesque animation; multiples and distortion instead of motionblur; the saturated color palette; and subtle halftone patterns in the highlights and shadows.…
I don't really consider myself an artist, I used to think I was when I was young but I have long since been anything but. Recently Vrav posted Sculptris and I gave it a shot, it is quite possibly the easiest to use art software I have ever used. In a relatively short amount of time I was able to whip this up. I know it is…
Hi Polycount members, Just joined here. I am not a digital artist as such and don't play or know much about video games. What am I doing here? My background is real live clay prototype sculpture of movie and fantasy and monster characters and teaching same on video for the past 20 years. My interest in certain character…
Hi all, New Unity user here. I’m coming with experience predominantly in Unreal so Unity is new for me. * I’m having issues getting Unity 6.3 with HDRP to use packages. Whenever I install a new package I get the following error message and not sure how to resolve it. My Unity hub version is at the latest version (as of…