I have a maya scene with hundreds of materials (mostly phong). What happens is all of them are very low saturated and I need to bring the saturation up just a bit for all of them. Is there a script that allows me to play with all HSV attributes simultaneously? Just to make it a bit more complicated, I have quite a few…
I worked on a spacecraft for a personal project for the last couple of days. This was my first attempt at creating something like this. I used Blender for modeling, Substance Painter for baking the details from the high-poly to the low-poly mesh and for texturing the whole spacecraft. For rendering I used Unity 5.4 and…
Hello guys, I'm still working on my scene in UE4 and would love to add some spider webs on the corners of the room, but I would like to know the best way to create them. I'm still new in the industry. Thank you :)
Hey guys, I have been recently trying to model a Horten Ho229 (WWII Stealth bomber styled plane), and I really have been unsure where to start. I tried starting out by doing some fairly simple boxing out of the shape, but couldn't get it quite right so I thought I would try using splines (which I have pretty much no Idea…
Is there any way to align vertices in splines? I can't find any sort of align tool anywhere. I just need the basic stuff, select a bunch of vertices and align them on a certain axis. Right now the only way I can think of doing this is copying the coordinate for a certain vertex and paste in on others but there's gotta be a…
Hello guys! It's my first fost on this forum.:) I've started new character for my portfolio and skill up in design. I am confident that with your comments, this work will be better.
Hi, i am fairly new to character modelling, so i decided to do this joan of arc tutorial. I know its pretty old but it was a good start and instead of going for the medieval look, i will follow my own ideas and make a futuristic version of joan. This is the style i want to achieve: And here is what i have so far: I am…
http://silverspaceship.com/src/svt/ I thought this was a really cool read, do you guys think this technique will become the norm in the industry before too long?
Hi! First post over here in polycount i think. Nice to be here. Me and a friend of mine are working on our final portfolio pieces before we are applying for internship. We decided to create a Sci-fi environment and some characters. About the project: The goal of this is to evolve into a game. Since there are only two of us…