Factory42 London is looking for a UI Artist with games and mobile apps experience Join us in creating “Dinosaurs and Robots” immersive experiences and other innovative mixed reality apps and games! We are looking for artists, who can work remotely with the possibility of some office-based work in London in the future. More…
In your system unit settings, do you have System Unit Scale set to 1 Unit = 1.0 cm? These are the settings I use. UE3 was 1 unit = 2.0 cm. I believe this is changed for UE4. In Max, go to Customize --> Units Setup... --> System Units Setup Your display units and system units are probably not the same. Also, those tiles are…
Company and Project Starboard Games is an Indie Game Developer consisted of highly professional and friendly people; we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis…
Hey, my name is RIFKA and this is my first time on Polycount :) I've recently started a game project called FREERIDE with my programmer friend and wanted to make a blog of the artistic process so I can get feedback and tips. Please feel free to comment or message me anytime! I really want to learn as much as I can to make…
Hi Guys, I'm a decent programmer who is looking for an artist that I "click" with to start a bit of an ongoing partnership. about me: I've been working in web development for about 10 years, mainly flash and php, but I do a bit of everything and I am really getting into Unity3d in the last few months. You can see the last…
TECHNICAL ARTIST / TOOLS DEVELOPER Responsibilities • Provide
tools and support primarily for the Art dept. • Develop tools using Python / PyMEL and sometimes
MEL. • Develop tools using Unity. • Develop Standalone Tools using C# • Work with art, programming and design to ensure
that existing pipelines are as efficient as…
Hello community! https://youtu.be/fY4rNdKypLU I love to create complete 3D enviroment. My “small universum” are done from the scratch, starting from a concept and a first draft through creating models in 3D software. Next, I compose a scene, set light, do postprocessing and finally finish on the rendering engine. The…
>> Asset store << >> Sellfy (10% cheaper) << >> The demo << Last update - What's new in V2.1.1? PlayMaker support UFPS Support Easy save support Full first person support 40+ pages of documentation Clean up + bug fixes List of all features: The InventorySystem contains the following features: - Full mobile support -…
Hello everyone, I'm Yughues (also known as Nobiax on deviantart). I do assets for Unity & UE4 (when I have the courage). I mostly creates textures and foliages assets. Not that I firmly decided to be an environmental artist specialized in plants, but living near a forest and fields helped, I guess ^^. After years, I…
Hi, before I get into my vision and work on the challenge I feel its important to talk a bit about why I'm entering. In our spare time my friends and I develop video games, I generally serve as the level designer/ assistant artist making basic geometry so our main artist can work his 3D magic. Unity was my main tool for a…