Hey Guys, Ones again i have a question about textures, is there anyway to clear the seam / edge between two textures ? Like in my sample, between the bricks and the sand is the seam / edge, is there any way to make it look more realistic like real sand infront a a brick wall ?
I've been working on realistic art for a while now and it helped me land a job. Go me! I've always been interested in the cel shading and painterly style of work. It's something I'd like to work on in my free time and play with, mix it up on my portfolio.
I am an enthusiastic 3D prop and texture artist looking for freelance work. I work well with both realistic and hand painted styles. You can check out my site here! http://www.VertVixen.com Thank you for taking the time to look at this! -VV VertVixen@gmail.com
Hi I was wondering if there is a way to fix the shadows from being extremely dark when playing the actual game. When I'm in the editor and rightclick to play from here the shadows are much lighter and far more realistic. Is there maybe a command I could force using kismet to achieve this?
hey everyone, due to the sad passing of Stan Lee :( I decided to honour him by making a realistic bust of him. I plan to show my work in process on this feed and hope I would get some feedback on my work. Thank you for your time.
This is my wip for the grand kai. I am going for a realistic interpretation of the character with similar anatomy to the cartoon counterpart. I need to finish blocking in his clothes and make his boombox and then start detailing his clothes etc. Let me know what you all think thus far.
What do you think? I started this model five years ago and never had the time or skills to get it finished until now. I'm really happy with it, but I know it could be improved in places. Any suggestions? Does anyone know a good way to get a realistic exhaust trail in max?
Hi Guys How are we doing today? :) I am making a Bullpup Rifle, and would like to know if there are any links that you guys may have to realistic Gun Metal Textures. I am struggling a bit to find decent Textures. Any help would be great Thanks M
Hey guys, I started to make model for game(based on Blaisoid's concept, this is what I do have so far, but I changed few things in some parts so it looks more realistic (like grip) and I used my imagination in some parts. Any critics are welcome!