How does it work? I've been trying for ages to copy a bunch of keys from one file to another, which I know is possible, but I'm just getting a garbled mess the other end. It feels a lot like I'm missing some info on how the paste keys function actually works. Basically our character is rigged to a bunch of bones, which in…
I read a lot in forums, people asking about things that are very easily done and they are either looking in the wrong direction or they are hidden so deep that you can't just spot them out easily. On top of that.. not many really mention them in tutorials! These will be very useful especially for people who start getting…
I've been loving zspheres lately. In past versions I don't think they were as useful because of the wacky results, but now with GoZ it's super easy to make a zsphere mesh and touch it up then zoom back and sculpt. It's definitely been integrated into my workflow. I start with a rough set of spheres then generate the mesh,…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
Hello. I want to add new weapon for heavy. I want to use animations from fists of steel. I decompiled those fist of steel and the only thing i got were fists without hands. If I put there my model and compile heavy doesn't have any fingers.
Hey guys, is there a way for objects to recieve a shadow but not cast one? we are trying to add grass to a level and want to use lightmass of course, but if the grass casts a shadow and gets lodded away there are big black spots on the map - of course we would like to have trees or rocks casting a shadow on the grass…
I've actually been there-It's basically a fast food place, but has a fun little 'organic' vibe to it if I remember right. I also remember it being pretty tiny, but if we meet up not during the prime dinner rush, we should be good. I'm going to be in the convention I imagine from 12 or 1 onward on saturday...would you guys…
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…
My impression from what you've posted: Run far, run fast. But if you're still curious and want to be sure, try to get more details from them, ideally face-to-face, before you commit any time to this 'test'.
Thanks Eric . I have company license . Just haven't updated it since 23 . So accustomed to 3dmax being ancient dinosaur I stopped to pay attention but this new feature makes me curious . Hoped somebody already tested it and save me precious C drive space . Gemini says there is a script that allows to copy /paste in between…