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recieve shadows but not cast shadows

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Neox grand marshal polycounter
Hey guys, is there a way for objects to recieve a shadow but not cast one? we are trying to add grass to a level and want to use lightmass of course, but if the grass casts a shadow and gets lodded away there are big black spots on the map - of course we would like to have trees or rocks casting a shadow on the grass though.

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