I would say : Yes, and no, and maybe. Yes, it is totally possible to end up being the "head sculpting guy" on a project because of two reasons : 1 • Full characters take an extremely long time to make, therefore it makes sense to split things up. 2 • Convincing faces (either stylized and realistic) require a pretty…
Almost forgot to mention this. Let me shoot you guys straight. Most users won't mind because they aren't going super high-res. But there is a hardware limitation on the vertex-count of each model of about 65,535. The iPad can't have models with more than 64k vertices (even if it could they would render ungodly slow). So if…
I would consider this more akin to weapons / props modeling than hard surface modeling as others have pointed out. You may also consider showing wire frame overlays of both high and low res models if you're looking for critiques on process improvement. For textures, I would consider have your UV layout visible and also a…
Hello again, people! In recent months I've been struggling with getting some proper work associated with 3D, so I've came here to ask you. How do you make generate income from 3D modelling/texturing/painting etc. ? Do you sell 3D models? Are you a freelancer? Are you working at an indie company? Thank you for your answers.
Looking to have a model cleaned up. Model is of my own creation and a personal project on a car I'm building. Going to try my hand with a CNC router for making body panels. Please email me at the.guitaraholic at gmail d0t com. I can give you the STL/OBJ files upon request and to help with the quote. Car is set up with the…
Hey, our team would like to share FREE 3D model of "Pirate Character - Shipyard Master", which was done for MMO game prototype. Suitable for any modern game engine (such as Unity or Unreal). All textures were hand drawn (based on Zbrush sculpt) and included with 3D model. Can be rigged/skinned/animated and exported to…
Tachikoma from Ghost in the Shell: Stand Alone Complex Season 1. Started in 3ds Max, then finished in blender, Bake in Marmoset Toolbag, and textured in Painter. Below are simple screen grabs in Painter with basic viewport settings. Thoughts are welcome on anything but I am far more concerned with material definition than…
Greeting from Jugglers Studio, We are a small team of 3D artists who have expertise level in creating the 3D models and our expertise are in games & printing services. We have cost-efficient pricing offering following services: 3D character design 3D assets 3D Environments Our Artststation profiles:…
Trying to get the hang of making model sheets. Not particularly creative, but that wasn't the point. Not much of a modeler myself, I'd like to know if they are production friendly. I'm not restricting use of these, my only conditions is that you post your results in this thread. The feecback would be invaluable.…
Really sorry if this is a stupid request or not appropriate for this forum. I have a .OBJ object which I'm looking for somebody to help me apply artwork to. It's a scan of an aircraft and I only need the really basic details putting on. I have decent pictures of the real life ac which the scan is generated from so I'm…