Trying to get the hang of making model sheets. Not particularly creative, but that wasn't the point. Not much of a modeler myself, I'd like to know if they are production friendly. I'm not restricting use of these, my only conditions is that you post your results in this thread. The feecback would be invaluable.
Looking great, one little thing tho would be to show the head shape under the hair.
Oh and black on white is kinda bad, least in Max edges are white by default and over white background you cant see them.
Toomas, yeah I was thinking that would be an issue, which is why I did the dark gray variation. I guess a good general rule is to avoid stark white on model sheets.
Those look good to me, my only suggestion would be to put the same shading detail you put in the first two in all of them, And are the first two male or female? They look to have that sort of guess the gender look that many asian artists seem to create. If i get some time i might want to take a stab at the first one.
Shaded options are good, especially lit from slightly off-center, (ie not mirrored). Hair/no Hair options are also good...as said before. When I draw for other modellers, they all have different opinions on how best to translate 2d to 3d! Off white/grey background is also good (damned eyestrain). A good-width single line is important, as it cuts down on guesswork.
Ok, I think assymetrical shading will reveal more about the surface shapes, but I don't exactly want to do soft blends everywhere. I'll probably settle for a cel shaded look, seems to be the least ambiguous (for the modeler.)
Gmanx, thanks for sharing your experience.
neogenesis, looks like you captured a lot of the nuances on that one! the mouth, eyes, cheekbones, and jaw are all looking spot on. Thanks for taking the time out.
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Oh and black on white is kinda bad, least in Max edges are white by default and over white background you cant see them.
Shaded options are good, especially lit from slightly off-center, (ie not mirrored). Hair/no Hair options are also good...as said before. When I draw for other modellers, they all have different opinions on how best to translate 2d to 3d! Off white/grey background is also good (damned eyestrain). A good-width single line is important, as it cuts down on guesswork.
Gmanx, thanks for sharing your experience.
neogenesis, looks like you captured a lot of the nuances on that one! the mouth, eyes, cheekbones, and jaw are all looking spot on. Thanks for taking the time out.