Hey Polycounters, This is a personal project I have been working on. It's a Dragon Wing Frost Bow. Currently I am trying to finish up the model but before I even start calling it a "finished" design I want to get some feedback and critiques from the community. I won't be able to touch this project until another 3-4 days so…
This is derived from the Level Design Vs. Env. Artist thread. The topic here is creating textures for realistic art themes. Here's a quote from one of the replies from the above thread to get this discussion going. In my opinion using CGTextures or other libraries is a colossal time saver. Lots of companies - the majority…
Since the nVidia shader contest was extended, I thought I'd try my hand on remaking the ZBrush wax shader that everyone loves oh-so-much (I just switched back to zbrush from mudbox and wow is it awesome). First I just want to get the surface properties right for a sphere before I move onto complex surfaces and all the…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry for years or are ambitious to do so. We are currently looking for one 3D Artist, who is capable of…
Hello, my name is Andrew, or Verisof (nickname) I am a highschool student from Romania aspiring to become a concept artist or an illustrator at a video game company. I'm creating this thread mostly to track my progress but I am open to any kind of critique, opinion or ideas. Feel free to say or to ask anything, we are a…
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Arx anima is calling out for applications from experienced Lighting and compositing Supervisor SUMMARY OF THE ROLE: Working in a busy creative environment, the successful candidate will work on, high profile, 52x11 minute episode The ideal candidate has strong technical background in both lighting and comping, he/she is…
I realise this is an art-centric website but I am posting this here in the hopes that you or someone you know is a good fit for this position. Employment type: Full-time Experience: Mid-Senior level Job function: Design Job description Frictional Games, the creators of Amnesia, SOMA and Penumbra, are looking for a gameplay…
PLEASE POST THE MOUSE YOU ARE USING (if any)! I am curious to see what fellow polycounters are using. Hi, I have been doing a pretty big volume of 3d work for the past few weeks, and I am noticing more and more discomfort in my right wrist. I never really cared about ergonomics before, I simply wanted to do 3d and I wasn't…
Hi guys, I had this cool idea today and i thought it would be cool to see what you guys can come up with. any cool idea goes, as long as it is cool and (according to you) possible within the next 10 years. Shouldn't be as vague as: "a jetpack would be cool", but a little more detailed. Ok, so here is my idea: What if you…