Hey all! So after moving some files around on my computer I lost my victorian alleyway, unfortunately. But! This is a great opportunity to improve on the concept and go for a style that I haven't really done for a while, Cyberpunk! I feel my folio at the moment is lacking an outdoor scene, as well as showing I can do…
It seems lately I have found a greater appreciation for more unique places to find concept away from the concept artists, and while acting very minimally on these finds as I have been busy I personally hope to pick one or two for UE4 level, but I thought I would share the sources of this unusual "concept".…
Hi guys, I'm new to the Polycount forum. It's a great site! I'm currently applying for the forthcoming 2012 Blizzard internships in the writing department. The only thing is, I have a few questions that that are really bugging me: 1) Is it possible to apply to multiple positions? And if so, how far should I adapt my…
Hello, I am currently in the process of doing some primary research for my dissertation project at university, and I have a questionnaire that I would like to share, and I would really appreciate it if some of you could spend some time to fill it out.…
I've played around alot with creating complex objects in Max and basic texturing and want to move up into using mudbox for sculpting. Having never used normal maps, I'm curious as to how they're created and the limitations of creating them which leads me to ask this: I am wanting to create a modular victorian road with a…
This has come along a bit since I've seen it last. The windows are still one of the weaker elements visually, this could be down to both the texture and material needing work. For now I'd ignore the larger idea of a scene and focus on the building until you're 100% happy. I'd still recommend looking at Assassin's Creed…
The winners have been announced, congratulations to all who participated! Here is a recap and some gorgeous eye-candy! All the Substance Designer graphs are available for everyone to dissect on Substance Share! Global Winners: 1st: Manhole Cover on Cobblestones by eedobaba7726 2nd: Procedural Chainmail by nlongchamps 3rd:…
I stlll think that you guys should get paid overtime. If that was the case I be there would be a sharp reduction in the amount of crunch:) working without pay seems to be a modern phenomenon which is a total disgrace IMHO. Its essentially working for free and I don't count lunch or a bit of old pizza as payment When I was…
Heya, Long time lurker and I think it's time I started to post. Looking for some C&C on this model.I made some generic woman with a hat and a dress- just mixed up a bunch of garments from the victorian era. Took a few hours to model and probably double that time to texture. I've got a lot to learn Model was meant to stay…
Hi, for me the scene is to dark and a lot of details of the room is obscured by the shadows, I would add more inderict lighting from the window as like as in your previous screenshots. Also the version with artificial lighting is a bit confusing, its hard to tell which light source is the main and I feel a bit lost on what…