Hi, as I import a model into SP, I get strange artifacts on my UV Map. Looks like Substance tries to "connect" polygons separated by seams. There is nothing wron with UV map itself. Can someone tell me where to look for a problem? Thanx
I guess my question is... when you import a substance material, it creates (in my case anyways) the four maps/outputs I have, a Substance Graph Instance, a Substance Instance factory, and a material. I'm just a bit lost when it comes to whats connected to what... So the substance graph instance allows me to change the…
Hi guys)After baking AO map in substance painter it reveals-shows seams.I tried to adjust settings but had no result. I do not use hipoly mesh in this case.
Hello, I am testing out Substance Painter atm. I have a mesh with UV textures (UDIM-s) I noticed that when i make a brush stroke Substance Designer hides all other parts (other UV tiles) while i make the paint stroke. Is there a way to paint without loosing other UDIM tiles when making paint strokes?…
Hi all, i need some help, im baking the normals of my object with substance painter and designer and i have the same problem with both of the programs. Is a simple object, and have simple UVs of a cube. 3D Max low poly and high poly object Normals baked in substance. Dont know why but substance ignore the "elements" of the…
Hi All, For materials in Substance Painter is it ok to download customized materials and use that for your work if you don't have the correct material that you want to use with the default materials? I have noticed that some of the default materials in Substance Painter are probably ones I'm not going to use at the moment,…
Hi all! I am trying to bring Substance Designer into my work pipeline, and I had a question about best practices for preparing textures. I am using Unreal 4, and I really love the ability to use the Substance instances to change materials on the fly, but it seems like it will overall be more performance-friendly if I…
Hey there, I've decided to create my own thread to gather and share substance stuff I've made/will make. I work at allegorithmic for quite a long time and have accumulated quite a lot of things, some of them ended up being in the Substance Designer library but some others are too specific / slow to be officially…
Mesh: https://www.dropbox.com/s/nk29sfl8edbgfhr/Desk.rar?dl=0 Substance: https://www.dropbox.com/s/31wubn7zyxpoyyi/Desk1.sbsar?dl=0 So I'm using UE4 4.7.3 and trying to get the values associated with this substance to appear in Unreal. But when I check the New_Graph_INST this is what I get. Can I get some help as to just…