Hi there. I have got one problem with baking AO map. Hope you can help me. I tried to bake map into Topogun and Xnormal and got almost the same result. In both cases i got holes in my map. I used different cage distance but anyway got this holes. Tried to use method from this topic, but it didn't help me:…
Naughty Dog Santa Monica, CA www.naughtydog.com Concept Artist About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and…
Hey folks! This problem seems somehow embarrassing, but i never faced this situation once. As mentioned i have 2 Monitors and 2 graphic-cards - SyncMaster --> Intel HD 630 (on-board) - Phillips 220VW -- > GTX 1060 yesterday i started marvelous designer and it prompted that the pc was using the on-board card which leads to…
Its been a tough ride into the game industry, but heres the first professional work I've done for a small indie game studio in Halifax, Canada called Red Meat Games. We recently launched a horror (VR) themed game made over the course of 10 months called Bring to Light on Steam. The art style is hyper realism, with a bit of…
So the game that me and a few other polycounters have been working on is finally starting to make its way into the press. Offensive Combat is a free to play browser based FPS built on the Unity engine. With OC we wanted to offer a fun humorous gameplay experience that can be just as robust and competitive as any modern…
Hi guys! Super awesome that there's now an animation thread on polycount! I'm going to be posting up my work here as it comes, I'd love any feedback or critique. Some of the things I post here might not be directly games related, but more cinematic dialogue practice? I hope that's okay. :poly124: I've currently been…
Hi this is my last work, my Blizzardfest 2014 entry Turntable: https://www.youtube.com/watch?v=su0iwryDr7Y You can check the wip at http://www.gameartisans.org/forums/threads/63373-Bilizzardfest-2014-3D-Elune-shadow-master
The starting 10 characters for my game, all characters designed by me! https://www.facebook.com/video.php?v=837280972951391&set=vb.630976490248508&type=3&theater
Hey everyone, hope all is going well for you! I am absolutely in love with Quixel Suite, not even going to lie. It puts my years of manual texture work to shame. However there are a few... Hiccups, things that are making me hesitant to go beyond a trial. The big ones are the computer-stopping incidents, most of which…