Thanks for the advice! I guess making the piping in maya along the curve of the seam would've been easier, yeah. I already made them in MD the way I mentioned before - by creating tubes from separate rectangles and then stitching them to the edges of pillows. I then switched them to quads, exported as highpoly; reduced…
Hello there, This is a question for 3ds max maninly. If you made a series of zbrush hipoly models that represented frames of animation; IE: 1. you sculpt a muscle man, lowpoly and hipoly; 2. then sculpt a few more hipoly models or augment your hi poly model several times to represent the tightening of muscles or loosening…
I'm facing an issue on which I can't seem to find any answer (google/forums...) when it comes to import a quite simple setup : * One joint that has a non-uniform scale on it (like (0.7;1,2;1,3)) * Its child joint, which rotates and doesn't have the option "Segment Scale Compensate" ticked in Maya (so the rotate will behave…
We're looking for a skilled Blender artist with a strong creative eye to transform 2D illustrated cityscapes into optimized 3D environments for our interactive web experiences. You'll be the technical bridge between our hand-drawn illustrations and real-time Three.js implementation. What You'll Do * Create 3D blockouts and…
all you need to do is invert the green channel in your nm. [edit] you seem to be getting stranger issues than i am here, but for certain you need to flip the green channel. Take some time and read through the tutorial.txt file and make sure you're not doing anything weird, make sure your model is nested inside /base/ as…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
Hello. I have updated my scene.The scene is still missing few models, and some decals. But like 90% of the work i think is done. From models im gonna add bike, jewerly shop furniture, and maybe something else. Night scene is baked on the high quality lighting, day scene is baked on the low quality lighting. I ve tweaked…
I think after art and video games I'd say the next best thing is spending time with my friends... coming from not having a lot of great friends all the time while growing up, I really cherish and appreciate the great friends that I have now. I like reading, espeically on the porch while its still summertime. I like…
Hello, I'm interested to know the approach to make really large terrains. Take Skyrim as an example, I think the terrain was something like 41k. How did they do that? Because it cannot be simply done with world machine and a PC with 8GB of RAM and a 4790k CPU. I already get an error message in world machine telling me I…
For this challenge I want to get something done but since i also have 2 pieces of coursework due this semester I will limit the scope. What good advice klown. I agree :thumbup:, maybe other people should also try using a good simple base mesh from which to start their character sculpts. I think the part i have difficulty…