Final Renders Here's my Uber Cute Cyber Shinobi who travels through time and carries out his missions and assassinations :-P and of course Substance texturing jobs with the help of his Laser Hand Band. Sketchfab with more detail annotations : model
Hello guuuys! So I finally decided to start a thing here :) I just LOVE the Cyberpop Zoe skin and I decided to make the champ that made me play League in that style ^^ Here I will be posting some WIPs of the concept then the Splash-art.
I'm not very used to working in this style, so this should be a fun challenge where I hopefully can learn a lot. Here is a block out of my idea. Trying hard to keep it simple and easy to read! Feedback super appreciated! I'm here to learn :)
Hello Everyone, this will be my WIP thread. With John Millers permission, I will rig and animate his model for this competition. I am really excited and I look forward to seeing everyone's work. Best of luck to everyone. Modeler: John Miller (https://esquire.artstation.com/)
Hey all, I'll be working on Kayle for this competition. I don't know a ton about league but I'm excited to get started on this. I'll be doing a somewhat darker version of Kayle's judgement skin, hopefully I'll post a quick concept sketch later tonight.
So I will pick Taric the gem Knight as my illustration character, I will be doing a new look to the old guy, a custom skin with a lore based theme. Will post some work soon! cya His current artwork and concept made by Riot Games:
Hey guys I am Jose Vega, this is my first thread here. I wanted to work on a sad mummy splash due to several reasons. But here is the initial sketch for my idea. Feel free to leave comments. Thanks for watching. Attachment not found.
A couple things I would recommend adjusting: I can't save any of your images from your site...you have some kinda of janky menu overlay whatever that's blocking that. Then the other thing would be content...there doesn't seem to be a whole lot of content yet. I'm also not a fan of lightbox, it makes a person wait to see…
-_- like srsly its sad to see people fall for this end of line top notch cards after every 6 months. Still only Blur, Blizzard and Platigimage produce jaw dropping content so to speak. I would suggest sticking with 6xx or 570 Nvidia series cards with max 24gb ddr3 rams if your mother board supports with latest intel cpu.…
You need to make a custom shader in 3ds Max. You can use Shader FX to make the shader. But instead, I recommend you use the Terrain object in Unity to blend your textures. It has good tools for painting blends, and it already has a built-in shader. For blending on non-terrain meshes, you could use VPaint or ProBuilder.…