Hello , I was trying crazybump to make a stone wall texture , but to enhance the bump of the wallset and the shape I made an outline of the wallblocks and in B and white I have made a normal map and then I overlayed on this the other normal map extracted from the normal picture .... this is the process... altugh it looked…
Hey Polycounters! So I've been messing around with some parallax materials via sculpting and baking maps down. Thought I whack up my progress and see what y'all think about it. This material is supposed to be some stone tiles in a bed of sand, not really meant for indoors, but the contrast in lighting there shows it a bit…
Hey all, Splash damage are recruiting more stone-cold mother-lovin' environment artists to fill up it's ranks for projects that will be kicking off in the very near future! So if you're interested in making games with a friendly bunch of misfits, shimmy on down to these here links for more information! Senior Environment…
How should i go about creating a texture for object "A" (normals and diffuse) so that after i create object "B" out of it the textures will tile? My UV's are anything but a square , how should i fix the seams? I thought about hiding the seams with elements such as stones but i would like to avoid this method if possible. I…
I couldn't help joining in this comp! So many awesome looking entries so far! I have decided to go for Miss Fortune, although I will be attempting my own skin. I am going for a hip-hop skin and this is a quick sketch that I have come up with, which shows the direction that I want to go in. Its not set in stone so colour…
Hello, everyone! Nice to meet you all. These are our free android games: Last Guardians: it is a action single game. The world in Last Guardians is submitted by dark forces, leaving only last guardians fight to bring light back to the land. This game is super tough, mobs are pretty strong, and I really enjoy the pleasure…
Skyshop 1.03 is now available in the Asset Store! Visit the Store Page to purchase or upgrade your existing license for free! Full Shader Source Source-code for all PC & mobile shaders is now included, allowing ShaderLab to build to platforms we don't have access to (consoles) or just plain forgot (DX11). Multiple Shadows…
Bravo, I see somebody has some sense. Not that I don't support game devs wanting to sell products new and make a profit. Used sales have been around a lot longer than the game industry, and those other industries have survived. 90% of my games library is used, not because I want to hurt the industry, but because my desire…
Thanks for the feedback guys. Eric> Bleeehnder? No Maya :P To be fair I don't see why this shader would not work in any other app. Just needs a few alterations. Making sure the axises are correct for cube maps and hemi ambient, tweaking the code for the UI elements. throttlekitty> I'm going to be creating this in Mental…
Mojo [ QUOTE ] o you can stick your thumb in the eye of consumerism, only means you will pay more when you end up buying it next week. [/ QUOTE ] These days are meant for you to buy things you wouldnt otherwise buy. To get you in the store and buy "A". Its psychological in nature for when you are in that store you see "B"…