Hey guys, I'm not sure if this is the appropriate forum for this type of request, so mods please move it if I'm posting where I shouldn't be. Anyway, I'm interested in potentially purchasing some stylized character models that look like they could be from a Disney film or a Blizzard cinematic that have already been…
Chin is just slightly too strong (protruding). Eye shape is off, close, but a bit too large. Eyeballs set just slightly too far back in the sockets, move them forward so that there isn't as thick a dark line around it, or move the lids back. Also paint some shadowing and veins around the edge where the eyeball meets the…
As someone else who is currently working on a tank model (Panzer 4) Looks good so far. I would need to do more research on the T-34 to find if there is more things to be added or changed. If this is your first model, you should be pretty happy. My first models where not this good. lol
Heyy guys! I could really do with some help, or a up to date tutorial on the steps to compile a custom model for tf2, from exporting the smd all the way to using the model, all tutorials I have used have either been wrong, not worked, or really old. Many thanks Kiwi
[UNPAID] The team I am a part of is recruiting 3D character modelers, 3D animators, and concept artists. We currently have 2 programmers, 2 3D prop modelers, and 1 level designer / concept artist. Please contact me on Skype at prophetraz1311 if you are interested in hearing the details of the project.
Hi everyone! I'm a beginner in 3D modeling and I'm really enjoying what I'm learning so far. I also want to try and learn different approaches on how to create things, and I wonder if anyone could help and direct me to tutorials/resourses/courses/etc on game assets modeling. So far I've been following Blender tutorials on…
I know the bakes look rather shitty. I only found out they looked this shit when I started exporting to Sketchfab. In Painter they looked quite alright. Going to try and fix this as soon as I have time. Anyway, I would love to have some advice on how to make the mirror look a bit more realistic. It looks too clean but…
Hello everyone. I'm new to this forum so this will be my first post. I am currently working on a 3D Facial Modelling project at university and I was wondering whether you could let me know what you think. This is the first time I have ever attempted to model a human head so it would be very much appreciated if you could…
Greetings, this my first post but I have been lurking around for a while just looking at all of the spectacular artwork that you guys produce. I just wanted to know how you would go about modeling a high poly weapon for normal mapping. Would you use a box and start cutting, start with a plane, etc. For example, although it…
Hey PC, I started this head a while ago, but finally am able to sit down and git r dun. I originally modeled my head from a sphere, and am learning that its really not the best technique for edge loops, etc. So I have painfully rebuilt the head, and I think its looking pretty good. But I still can't get rid of all the…