Hey there I have some work I'd like to show off and improve. I'm trying to set up a portfolio to break in as an environment/prop artist. Admittedly, I'm a little embarrassed to be putting my work out there. Whenever I think about finally applying for that job, I always end up making a portfolio that doesn't represent the…
Terminal Reality, Inc.-Several Positions Available-Lewisville,TX Dallas/FW Area Terminal Reality, developer of recent titles like BloodRayne II, Aeon Flux and Spy Hunter III is looking for a 3D Mid to Sr. Level Character and Environment Artists to work on an exciting and action packed next gen title! Located in North…
Hello fellow polycounters, this is my first post here and also my first finished project in 3d ever. I`ve been poking Fusion 360 for quite some time now, mainly as a tool to design knives that later would be produced IRL. But i`ve always wanted to become 3d artist and make something cool. I started watching some tutorials…
Leading Southern California developer seeks a Network Programmer for PSP Location: West Coast, Southern California Leading game developer on the West Coast is seeking the best and brightest game developers in the games industry to help build their pipeline for their next generation platform. They are now moving into full…
The Third Floor, Inc. is adding another shot creator/postvis artist to our team in Vancouver. We are looking for a strong animator/compositor. A Previs Shot Creator is responsible for piecing together elements, setting them in motion, and virtually filming them to create highly cinematic sequences. Nearly any aspect of a…
Hello everyone, after lurking around here for awhile (very very awesome pieces of work as well as artists here) I decided to post a little something of my own. This is what I am currently working on, its planned to be an Egyptian themed temple set in a mountainside a' la Abu Simbel. Its obviously missing ALOT for the…
Hey hey, This is a project I did for my last class at a fine art school. I told my teacher that I wanted to start learning some basic 3D while I worked on my final project, but her main desire was that I made it fit into a postmodern/whatever we are now art context conceptually. So this isn't really about if things are…
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"What is the total cost of the program? " Costs can be found here - http://www.herts.ac.uk/courses/3d-games-art-and-design "How many graduates do you have a year? " Around 100 on Games Art, VFX, 2D and 3D Animation also have some MA and PhD "How many of them are employed" Employed, to early to say but its looking good from…
Some thoughts: -At the moment the arc/trajectory of the body jumping up and then falling down flows unnaturally. I'd advise taking another look at the curve editor for your hip/root bone and either going for a solid and grounded trajectory or a very exaggerated trajectory to emphasize a stylized effect. And I feel like the…