Hello fellow polycounters, this is my first post here and also my first finished project in 3d ever.
I`ve been poking Fusion 360 for quite some time now, mainly as a tool to design knives that later would be produced IRL. But i`ve always wanted to become 3d artist and make something cool. I started watching some tutorials Keyshot, as it is compatible with CAD software such as Fusion.
So, here is what I eneded up with. I did some stuff in Fusion in the past, but either didn`t finish it or just didn`t like the end result. But this time I think I may even not hate it too much
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Knife was modeled from scratch in Fusion 360, then rendered in Keyshot with some post effects in Photoshop.
But I want to hear what do you guys think.Is it any good ? What can be done better ? Should I post this on my Artstation page just to have something I can show people and be proud of, or is recent quality not quite there yet ?
So, here goes nothing
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Replies
Also what's that post effect? Smears? It makes it super dirty and actually adds weird white artifacts. A clean render would be preferable over this, atleast in my book.
And some color grading, yeah.
As to dirty looks - I actually wanted to make it dirty and gritty looking because I want to convey a feeling that this is not just some fancy looking blade but a tool, dedicated for usage in combat situations, hence all the blood and dirt on it. But maybe I got too carried away and should moderate it.
And while I was writing this it got me thinking - What if I add one or two pistol or rifle rounds on the floor and maybe a sheath under the blade to make a scale of the knife more readable and the whole scene more grounded ?
And thank you for your critique
Its not final by any means, but I think it`s a change in the right direction.