Hi All, I recreated a scene from Mass Effect 3. It is currently only high poly objects. After discovering that this entire scene was created using tileable UV strips, I'm uncertain if I will progress forward or try an alternate approach. All comments and criticisms are welcome! REFERENCE/CONCEPT: HS Study: Feedback is…
Hi guys :) I have been studying facial anatomy over the last 3 weeks and wanted to reinforce all the the knowledge by sculpting a skull and putting in all the important face muscles. Here is the first wip for the skull. I would greatly appreciate some feedback. Especially if there are some obvious anatomical mistakes.…
Hello Everyone ! I hope I post this in the right place this time ^^ I'm currently working on anatomy study. I am working on having a good silhouette and good proportions before going any further. I wanted to do it in a different way this time, not sculpting the woman body with the detailed muscles in a T pose but I wanted…
*CURRENT PROGRESS* I have 2 separate male anatomy studies going in this thread. Red = school Green = personal *ORIGINAL POST* This is where I'm at so far: I'm only about 3hrs in and I know I've got a lot more to do, but I wanted to get some feedback from anatomy guru's on polycount before getting too carried away. I…
So I've started another Dishonored 2 facial study, really trying to nail down the art style today based on the reference image in the pictures. The top image is at the lowest subdivision level, and the bottom one where I am currently at. So far, I'm just trying to get down the basic forms and shapes as well as getting the…
So the main feedback I received at GDC was my facial anatomy needs work. So I'm going to continue to practice on them, while working on some more hardsurface work for my portfolio. Here is the first study it was just a quick sculpt trying to capture likeness. I didn't really want to waste a ton of time on the hair since…
My big post got deleted so I'll keep this one short. Theme Week! This week character artists will focus on anatomy studies! This is entirely optional and simply to help those who would like to concentrate on one area of study. We will be having a livestream session later in the week for instant feedback. Illusive : The…
Really interesting. Besides the fun technical limitation of these being vector- and mouse-made, I feel like such studies might also help with memorizing material rendering/surface behavior to reuse later when rendering concept sketches made from imagination. Cool stuff ...
Anatomy Sculpt, Posed Another Stage of my Studie, detailing. The pores are a little bit too intensive because I want it to be visible in the final 3D print. The 12Days of Anatomie from Ryan Kingslien really helped me! And his RK_Brushes are also worth checking out! I Only planned to print out a life-sized Model of its…
Heya, i do a likeness study between most of my projects to try see how much iv improved this round id like to try take it a little further and ask for what people think im doing wrong! I can see afew problems i dont know how to fix, like the fold on the top eye lid always looks funky so some testing to be done. Either way…