I've been working on this on and of for the last few days- this was a big painting for me; I'm trying to use more direct painting/flat colors and work in fewer layers to help maintain efficiency. comments welcome sketches ..
Taking a break from the mill, getting a bit lost in the details, need to step back and pick it up later. So I'm working on this crate in the meantime. It's 1228 tris, it sounds like too much for a crate but perhaps I'm wrong. highpoly gamemesh Anywhere I could improve before I start uving and baking?
I was wondering if anyone knows what tool, starting at 1:40, is being used in this video: [ame=" https://www.youtube.com/watch?v=nXn2Y7o8rvE"]Week 17 Pin-up Speed Painting by DrakePin-up - YouTube[/ame] I don't really use the Pen tools in Photoshop, maybe its something to do with them?
Hey guys, Ive been a huge fan of polycount and ive finally decided its time to make my first post. This is an environment ive been working on in my spare time. Any critiques would be awesome! thanks
Do check out my PATREON page for insights into my work process, in the link below. <a rel="nofollow" target="_blank">www.patreon.com/waqasmalik</a><br> REWARDS - High quality Illustration art - HD - Step by step images - Initial sketches and notes - PSD file - 3d base models - Lots of art videos AND - CRITIQUE VIDEO
My first ever fully finished environment. Was having lots of fun trying to visualize my ideas in a 3D environment without having any concept art. So every asset was made from scratch by me. More here
Hey Everyone, Bloodborne was the first souls like game I played, and after finding this concept I thought it'd be cool to give it a go, here's my blockout progress so far :) . Any feedback would be really appreciated, cheers!
Hello, everybody! I'm starting a new project .I'm trying to reproduce the Fort Alexander aka ''The Plague Fort'' I will try to get more visual story in there and maybe people were brought here when there where sick then everybody left .... or something