Hey guys, so it's been a while since I've posted anything up... It's crunch at work right now for our game so I've had very little time to do anything that's mine so this is a collective of lunch hours/home hours and what not over the last week and a bit... I've just finished the base high poly in 3ds max and will be…
Sorry well for some reason as I just made a test it seems not even to be an issue... When using bypass sRGB in Linear Color space it will lead to wrong values, leaving it on works just fine. So this was never really an issue. I have this problem when I want to create textures for the PBR workflow, in my case for Unity.…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
Hi, I'm available for contracts. Check out my Artstation. https://www.artstation.com/artist/diego_quarantine If you want the whole portfolio and work experience you can get a complete picture of my profile going to http://www.diegomartinezcgartist.com What I can do: · High poly digital sculpture of hard surface and organic…
Hey! I've been doing lots of 2D work recently, a painting a day, but I decided I would also like to start a 3D project, so an idea came to me at work on Friday. And here I am! Sooner than I expected.... The big different with this project is I am going to record everything I do with it into Youtube videos documenting my…
Chances are I'm making things hard for myself lol, but thought I'd explain what I'm doing and then see what people say, I had some other threads on the topic and was reading this…
Haven't posted here in forever, so here goes: I usually hang out in the Dota 2 section and my portfolio shows it. I'd like to expand on my skills and practice PBR workflows a bit and to learn Substance along the way. Which is why I chose this concept by Bjorn Hurri to tackle: Cons: - has a lot of different materials to…
Hello everyone! I need your help. Sorry for may be lame questions but I'm absolutely new to this PBR concept and quite scared of doing things the way I shouldn't. So this is my scene of wooden planks in Marmoset. Please have a look at the maps I made and the shader setup.. Here's what I'm striving to learn: 1. Is my Albedo…
Hi my name is Chris. I am an established 3D Artist with 15 years experience working with 3D software for many well known clients and brands. I am currently based in the UK and am looking for opportunites for remote work. I am ideally looking for a company or companies that can send me regular work. I am flexible on working…
I want to know that, because I am searching multiple sites and basically 0. So I bother to do them from photos and them seamless tile them, but still,... I don't want to do them in 1 software with tons of procedurals. I want it to be portable textures.