As I mentioned before, projects game ready like this https://www.artstation.com/artwork/B34gJ9 " Make me think that the whole model is clearly high resolution, because all the angles of the model are hi-res. Anyway, I will try to optimize the UV by reducing the secondary shells and overlap the mirror ones, but I'm a…
I'm using Zbrush just as I use it on my PC but on my Laptop it collapses the whole mesh into about 1 or 3 vertices. Ive checked in preferences and there all maxed.