Hey everyone! Happy New Year to you all, hope you had a great time during the holidays! It's been great to see the wonderful work done over the course of this challenge! Equally so for juggling this challenge with work and family obligations during the end of the year. It's always a struggle to find time for anything…
Hey guys & gals! Just wanted to post my final entry on latest Artstation Challenge You can find more info here: https://www.artstation.com/contests/feudal-japan/challenges/51/submissions/32963 So anyhow, here's some pics: That's it for now, and sorry for image spam lol. XD
Hey everyone! Incredible work throughout this entire challenge! A ton of interest in the props especially and it was great to see the feedback, suggestions, and assistance everyone was giving throughout. Congrats to everyone for your tremendous efforts! With March upon us it's time to welcome in the 95th challenge! Would…
i know fred is working like hell for all this comunity stuff.. but it would be realy great to have 2 yearly challenges.. domwar and .. this.. i can´t spell it.. un-earth-hly chalange also i´m not such a big fan of this twohundredthousand-forum-challenge like domwar 3.. it get´s bit unpersonal in my taste... :)
I'm thinking of creating a challenge situation... Kinda like when people try to put their hand on top of a bat... if you know what I mean. XD Would anyone be interested in a challenge where people would try to one-up one another. The time allowed could increases by 30 minutes per submission. People can re-submit artwork by…
13. Preparing for Bake - Decimation There are a few different ways to prepare your objects for baking. The method I previously used involves exporting individual high and low-poly objects and baking them directly in xNormal. I wanted to try a different workflow this time which involves exploding your meshes. As I…
Hold on to your butts! We're kicking off another Challenge here at Polycount - the MUTANT LEAGUE Challenge. This challenge is for both CHARACTER and ENVIRONMENT artists* and can be a single or collaborative effort. It's also not a "AAA" focused Challenge! This one is for all mobile, browser based or "arcade" focused…
Hey everyone! =) Some absolutely incredible work on this challenge! Love to see all the progress shots, breakdowns, and of course the finished pieces from everyone. I hope you all were able to challenge yourselves and learn from one another. <3 With November here it's time for the 93rd edition of the Bi-Monthly Environment…
Are you a bad enough dude? The Brief For this challenge you will be creating an environment for a side-scroller beat-em-up! This will be a 3D environment created for today’s console, PC or arcade market. Since this is a challenge, you will not be creating an environment from pre-existing ‘beat-em-up’ but rather you are…