So I've been a Polycount lurker for a while now, this is the first time I've had something I think is worthy of getting feedback from the forum. I recently switched from using mudbox to zBrush and as a training exercise I decided to do my own interpretation on several designs I was familiar with. Being a closeted…
Hello again, everyone! I'm back with an update on an old model of mine. I decided to re-purpose my 3D-Print-ready model of Beldum for use as a low-res model. Considering it was Beldum it wasn't hard to resurface. 3D Print WIP Process Breakdowns These are the pics that showcase my process in making beldum. Composition Pic I…
So, I heard GameFreak was thinking about release a Pokémon game for Nintendo 64 circa 1998~99, but they dropped the project for unknown reasons. So almost 20 years later I decided to make some mockups of how the game could have been. I also need to regain my motivation on making games since the Pokémon franchise was what…
I had the pleasure of contributing to the Protomon Pokedex collab with this unreleased electric tiger. Below are some progress shots. Artstation link: https://t.co/SXqBzG1oXx model
I decided to work on my first real UDK scene( by real I mean completely or mostly with my own assets) I'm going to use this thread to post my work in progress so tell me what you think! Heres my reference: I'm also using just general real life subway train references as well, but this is my main idea.