Hi all. I'm the project leader of a new project coming out around mid 2006. The game will be based on the Quake III engine, and is called 'Oceans' or 'Oceans32' at this stage of development - atleast as a project name. It will be the first feature game from Root32 Interactive - a subdivision of Root32, which is a…
About Unvanquished is a free, open-source FPS game with RTS elements, facing off technologically advanced humans against monstrous aliens. Players can choose either team, and must maintain a base while attempting to destroy enemy base structures. Humans rely on a broad variety of weapons and futuristic equipment, while…
Hey y'all! I've been making some characters for a 3D game. I'm trying to shoot for an art style similar to World of Warcraft. Another example would be the style used by N-hance studios. This latest model I worked on is supposed to be the first playable character. Can you tell me what you think? Let me know if you need more…
Hi, everyone! So I was looking for some feedback on my portfolio. I posted here before but didn't get any response, so I thought I would give it another try. But I really need some feedback/criticism to understand what I'm lacking. so for me, I'm a prop/texture artist and I like to make 3d models and texturing(weapons,…