just got back from the vancouver night of the tour. mainly showing workflow between xsi and zbrush, along with a zbrush demo by one of the pixelogic guys and then a demonstration of softimage face robot. first some tid bits concerning version 2.5 of zbrush. - masks working in projection master - up to about 20 million…
Team Name: V16 Software, LLC Based in Atlanta, GA Project Name: Project Planet X (We've had this name forever attached to this game. And even after changing the storyline, the name doesn't it. It's a project name, not the game.) Introduction/Goals: For those of you who don't know me I'm Patrick Cason and a buddy, Lee…
Hey there (again), Like to spend some weekly hours on a horror game with balls? Short and simple version; we're looking for help on our game project Tower22: - Environment concept artist - 3D modeler (Environments + assets) - 2D texture artist (mainly for the environments) - Later on an Animator & GUI Designer, though…
looking through your work I can tell you're developing pretty well as a 3D Artist, but I'm a bit unsure what type of 3D Artist you want to be, your portfolio is lacking a bit in focus, there's work here that would suit a general artist or an environment artist, but my guess is you want to be a character artist right? I'd…