I decided to update my portfolio with work I've done on Due Process, a retro styled tactical FPS. I was hired on as an environment artist, but eventually transitioned to a more technical role, where I became the steward of getting everything related to content working and optimized (while still doing art tasks). Even…
Hi everybody! Polygon Madness Studio is an Italian group from Milan and we
have been making for about a year a First Person Experience / Adventure
game with horror & thriller elements with Unreal Engine 4, with a strong
will to differentiate from other titles by offering a more dynamic and engaging
gameplay. The working…
After speaking to some artists about my current work, It has been agreed that my current work is just too, normal. I have spent the last few days devising an idea for something unusual. The environment will be based around a mad musician's "laboratory". I want to follow some of my favorite art styles.. Tim Burton, and the…
Hey everyone, I'm trying to get another environment into my portfolio. I already have a hand-painted one so I'm aiming for a PBR one for more variety. Some of you probably remember this one from one of the older Noob Challenges (#3) My blockout: [edit] Here is a shot in Maya of all the assets with their AO maps applied.…
Hi everyone, I am aspiring to be a 3D Environment and Prop artist in the games industry. Below are some images from my portfolio. I have been mainly focusing on hard surface modelling using Maya LT and PBR texturing using Quixel Suite 2.0. Any feedback or comments on how I could improve my work would be very much…
Looking great dude! I just think it needs more clutter, idk if anyone mentioned that already because i dont want to read right now..but it could use things like trash cans, piles of trash, flat card board boxes where bums used to/currently sleep which also gives your scene more story. Whenever you make an environment, try…
At Space Ape we believe in making innovative, high quality games that are fun to play and even more fun with your friends. We believe in tempering those games with world class creativity. We believe that making a whole lot of people happy through great games is good. We are committed to building a company of world class…
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm…
Hey, thought i'd start one of these up for my Major Project, assessed in about 12 months time. Aim is to get cumulative feedback on what I'm doing, as well as forcing myself to keep a progress log (one of the requirements of the project). Hopefully I can keep this updated, but i'm always a bit slack about it. Basic…
Hey Polycount! My name is Alex and I'm the founder of LVL6, an outfit that produces social mobile games on iOS/Android. We're looking to recruit 3D artists to help us create our next 2 titles! If you can create any of the art assets below, please email me at alex@lvl6.com. Compensation: $400-$500 Compensation: Bulk Price…