hey guys i am wondering about setting so i can render flat colours in 3ds max. i know how to do it in view port that easy. im after a toon styled shadder for 3ds max. any help would b sweeet
Hi there, I will try to rethink or reinterpret the original Fiddlesticks skin. I think that original splash art is great, but maybe he can be more scary. Also, I am still thinking about making this splash art like b-movie horror posters :smile:
The easiest way to do this is to simply create two parameters for X and Y and then append them together and plug the result into the Speed pin of a Panner node. Make sure your X parameter goes into A and Y parameter goes into B, otherwise they'll be inverted.
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Much better :+1: Glad, our collective guidance was helpful plus as you progress with each project, unique challenges will tend too crop up but that's really how we learn - 'by doing and making mistakes' Anyway welcome to the club, enjoy the ride B)
I made a video about ZBrushCore https://www.youtube.com/watch?v=b-O9A6aTeOU For anyone who want to do stuff for games, the limited advanced features might be problem I think, especially lack of UV. I just wonder who is the target audience for this app really? 3D print sculptors?
∠( ᐛ 」∠)_ Here is my final submission for the XMD contest. Thank you everyone for the kind words. Best of luck on everyone finishing their work! Don't give up! I live here if you want to check out some of jank: https://www.facebook.com/Follygon/Now on to the next big thing! d=(´▽`)=b
Saw this up and got pretty pumped. AC finally moving out of the Rennasaince. Next stop the American Revolution. Looks like some patriot action going on with that hatchett http://www.gameinformer.com/b/news/archive/2012/03/01/april-cover-revealed-assassin-39-s-creed-iii.aspx
As a Sr. artist for characters, all I've personally ever recognized it being as is the following; A.) Years of experience worked, products of value that you have shipped. B.) Dependability & demonstration of ownership of tasks with absolute minimal, to no oversight whatsoever in completion of work. (Meaning, your…
you know ironically I made a TON of rocks recently if your going for some BIG chunk rocks in a setting of either a FPS mode OR in a Dungeon crawler setting where I did both my work flow was rather simple 1-MAx, Make a basic Sub D box 2-import box into zbrush (assuming your using 3.5r3) 3- Get some intresting shapes on it…