Hey there, I've noticed when I bake a curvature map in Painter and then in Toolbag, the Curvature map in Painter seems to emphasize the smoother curves a bit more and has a smoother gradation/fall off. Where in Toolbag is seems more abrupt and slightly faceted. Of course I dislike baking in Painter as it lacks many of the…
Post stuff for critique often, if you are doing something the "wrong" way it's like hitting a wall that slows down progress and learning. There's too many tricks and tips for any 3d project to list. Always search for any issues your having and check the wiki. If you do not see a solution try asking people on the forum,…
UPDATE: I have had a little bit more time to work on it this evening and have made/added a couple of extra things to make it look more like a cramped warzone hospital. Still a long way to go but getting there slowly. Also i tried Jordan.kocon's advice and padded the UV layout some more and during this i realised i had…
hey guys. I know there’s some plugins that do this, basically I’m looking for a way to get nice rounded/beveled edges without using a bunch of edge loops and sub-dividing. Sometimes the model is a bit complex and putting all those edge loops around just to get smooth edges is a major time consumer. I use Maya if that’s any…
Hey guys, since the unreal engine forums are down right now, I figured I'd see if anyone here knows. So want to know if there is a way to reorder the list of parameters created in the material for the instance. By default it looks like it just goes off of alphabetical names.
Hi! I want to say that I was trying to find an answer on many forums and youtube videos. I've learned a lot but still I can't find a good and concrete answer that will fit my project. Well, I'm trying to model a realistic house with interior and exterior for my horror game. I'm using this blueprint as a reference: And now…
Creating the environment for Outland 17 has been a fun experience. Though the production of the game has made life quite busy, I have enjoyed every second of it. Working into the wee hours and burning the midnight oil is what every environment artist anticipates. The hard work that everyone on Grenade Tree Games has put in…
I want to build a moving train in unreal, but I can't find a way to use a prefab constructed from a modular set as an interp-actor so that I can properly animate and light each cabin with relative ease, but so far it doesn't seem possible. Is it? I'd rather not have to model each car individually and then animate the…
I've been taking Aaron Sims' masterclass on the Story & Soul of Iconic Creature Design. I learned a ton not just with research, but how to approach creatures and characters from a story standpoint. Huge thanks to Arthur Rodriguez and Ben Erdt for giving me awesome tips along the way. This character is called Thaku, an…
Gonna go out on a limb and say it's drawing on the American cultural idea that as long as you are the "good guy" almost any behavior is excusable. See Jack Bauer, the Iraq/Iran wars, etc. Setup your main character as who to root for and then basically anything goes, torture, murder, etc. I thought the graphics looked…