I want to build a moving train in unreal, but I can't find a way to use a prefab constructed from a modular set as an interp-actor so that I can properly animate and light each cabin with relative ease, but so far it doesn't seem possible. Is it? I'd rather not have to model each car individually and then animate the lights by hand.
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Are you sure that when you're building the prefab you're using interp actors when you place them in your level, rather than statics? I think the prefab will need to be constructed of interps, rather than converted magically.
The prefab is constructed from interpactors, but the matinee say that it doesn't use the correct physics model.