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Any way to get a Curvature map bake closer to Substance Painters?

polycounter lvl 4
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guitarguy00 polycounter lvl 4

Hey there, I've noticed when I bake a curvature map in Painter and then in Toolbag, the Curvature map in Painter seems to emphasize the smoother curves a bit more and has a smoother gradation/fall off.

Where in Toolbag is seems more abrupt and slightly faceted.

Of course I dislike baking in Painter as it lacks many of the options that Toolbag has and I always seem to get major issues with it. Is there any way to get a Curvature map closer to how Painter bakes them? I have messed around with the Strength setting to various degrees. Any help would be much appreciated.


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