Some rough concepts I am working with at the moment: -A parade in (Bilgewater?) for Kindred, a sort of Dia de los Muertos celebration; an accident and Kindred arrives; outside of town a small girl laying flowers for her mother in the cemetery; a game with Wolf that leads to a future promise; the young girl grown up,…
Hi Dan, Well first off you don't need to show us two hands you can just model and show us progress on one. If you need two you can always duplicate and mirror one. As for your hands the basic shape is there but the proportions and positioning are off. You need to bring the thumb down its riding up too high on your index…
Okaaaaaaaaaaay I got it now! So basically you saw that Ubisoft advertisement and want to build a 'DreamTeam', like they suggest, and then get hired at Ubi throught that 'AAADreamTeam' program. Correct me if I am wrong, but from the look of it it seems like they are trying to get their hands on a bunch of talented guys,…
From what it looks like, you modeled out the ridges on the back of the stock for the low poly - I can't think of why you wouldn't simply include the ridges in the normal map and cut down on the polycount even more - neither the first person player (or third person) is probably ever going to see it - and if the weapon is…
Hello! I've been attempting to model a lasgun from the Dune series for the past couple of days, however to no avail. I am relatively new to modelling and I have never been too interested in modelling guns up until now, however the Concept Art for this particular one attracted my attention. I must've restarted the entire…
Hi everyone! I'm new to this forum. I'm a student in Game Art & 3D Animation and I just recently finished a school project focusing on modular assets. I decided to create another environment with modular assets. After watching Brian Recktenwald's masterclass on environment design, I decided to apply his workflow. I made…
You may have seen me state this in another post but i'm considering going to school this year, primarily because freelancing has me at home all the time and i've decided i don't like that. But there's not much local studio work i can find (i am still hunting and going to events and such when i can). I'm currently doing…
APPLY HERE: http://coldironstudios.com/careers/ Cold Iron is a team of passionate game developers located in San Jose, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. Now, Cold Iron is seeking an experienced World…
APPLY HERE: http://coldironstudios.com/careers/ Cold Iron is a team of passionate game developers located in San Jose, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. Now, Cold Iron is seeking an experienced World…
Hey guys! So I've decided to give Poppy her much needed update. I took a lot of inspiration with the direction Riot went when redesigning Heimerdinger. I think that going forward all the Yordles would work going in that similar visual style. So my goal was to redesign Poppy, but make her cuter and a little more…