Hey guys! So I've decided to give Poppy her much needed update. I took a lot of inspiration with the direction Riot went when redesigning Heimerdinger. I think that going forward all the Yordles would work going in that similar visual style. So my goal was to redesign Poppy, but make her cuter and a little more animal-like. Thus, unifying Yordles as small furry critters, rather than a collection of smallish people-ish characters.
Okay, so first of all I started with a rough idea of the base skin. I took design queues from Garen's armor. I wanted her look to be small and cute, but Demacian through and through!
During this concept stage I realized I was focusing too hard on trying to keep her "mean" or "tough" kind of face. From here I focused more on making her fall in line with the "cute" and "bouncy" qualities of the new Heimerdinger.
At this stage I realized that this sort of look was exactly what I was going for. So then I started modeling in Zbrush. Zbrush is my preferred method of sculpting characters, I started as a traditional media artist. Zbrush helped bridge the gap for me from traditional to digital.
Here's the first rough of the general size and shape I'd like her to be:
After this stage I started to block out the armors. Hard edge modeling is most definitely not my forte so any advice would be much appreciated:
In her pigtails I'm trying to emulate the furry/bouncy quality of Heimer's 'fro. I think that they are critical to selling her silhouette. Also, I've just realized I forgot to model the ears! So I'll save that for the next update!
The work I've seen so far in these forums is very inspiring. I'm excited to hear what you guys have to say! Any constructive criticism is greatly appreciated.
Good luck to everyone!
Replies
Oh, and the rough shape for the hammer. Hammer diplomacy!
Side note: Ignore the bug eyes, those are just low poly previews.
I think that you might wanna make her less thin too.
Other than it, it's awesome! I love it, and I can't wait for more updates and the final design!