Hi, I am making a fake update for TF2 and I have done 4 pages already, but when I showed the 4th to my friend and saw the drawings instead of models he said it was rubbish :) . I need a good picture or model to replace it. If you help at all I will add your name at the end. I try to use blender Many Thanks Oli Day 1:…
Same problem. For me re-importning updated colorID maps after partial texturing doesn't work at all. Even though it's re-imported successfully it doesn't update the map when i look at it. Asked about this on the facebook group but got no definitive answer on when it's going to get fixed or IF..
I have released an update to the Wall Worm tools (a collection of 3ds Max tools for sending assets to the Source Game Engine) today. It's a very large update that includes various new features and tools. I have not documented many but have added the changelog as well as a small discussion of it here. Among the new items…
Epic's release their July UDK beta. Click on through to find out what it entails. The UDK presser for July has been sitting in my mailbox waiting for the perfect time to surprise you with Epic's recent updates to their free version of the engine. As always if you are looking to get your feet wet, this is an awesome set of…
3137 Tris *Updated, see new post. Previous Images: Silhouette and Blocked Out Shapes Alrighty, so I'm redesigning the UT2k4 Scorpion vehicle for one of my classes in realistic steampunk style. Blocked out the concept in 3D, and rendered out some greyscales and silhouettes to get some feedback and critiques. Certain things…
Hello all, I'm relatively new to this forum. This is my first post. I'm working on a updating the PS1 Final Fantasy 8 Shiva Summon/Guardian Force to something that could be used in a game today. Here are some of the WIPs so far. I'm currently in the process now of going from the high poly to low poly before i really go to…
The team @ Eidos Montreal put out a trailer today for Deus Ex: Human Revolution. After teasing the release for some time, be happy its finally here. With the original title being one of my favourite games ever, after seeing this trailer you can colour me excited. Published by Square Enix and developed by Eidos Interactive…
Been unfocused, small update. Gonna go work through the numbers. Realised the skeleton was off quite a bit on quite a few areas and will have to adjust that.
- Took a week (or two) break from this model... continued yesterday, did UVs for all parts, and started with textures. - Textures are very much WIP, put some materials in all parts, masked them for specular and gloss and so on. - I also started painting face and skin color maps. - Metal parts will be done in Silo. I might…
Hi, I could use some good links to videos to help me update my modeling and Unreal skills. I also would love to hear some options on current texture sizes for PC games, and how many tri's I should be aiming for for an indoor destroyed building scene. Lastly, as I want to bring it into Unreal, I wasn't sure if I should do…