Always fun to see people do fighting game characters. :) I must say though I am not super thrilled with your concept work so far. Most of the silhouette thumbnails, as well as the greyscale renderings are not really recognisable as Ibuki, nor do they seem to incorporate much of her design or otherwise invoke her character.…
Hi everyone! My name is Luis Gabriel Gutiérrez, and I'm a Digital Matte Painter and Environment Artist with over 6 years of experience in VFX and animation. I’ve had the opportunity to work on projects such as One Piece (Live Action), Paw Patrol: The Mighty Movie, The Walking Dead, and Horizon: An American Saga. I…
Having a lovely sunday with my partner, but I thought I should use the day to think of a design for the wallpaper. I didn't just want to create a generic 'ornate' one using only the nodes in Designer, plus im a big believer in using any method that works best. So, if you've watched the video I linked at the start, the…
Update! So I meant to post this earlier, but unfortunately baking the meshes took a little longer than I'd initially planned due to an unforeseen glitch with the arm high-poly... When I uploaded the last post, I had everything but the flamethrower attachments concepted and made - I've since then done a loose, simple…
It’s one of those concepts you can stare at for ages. Every time, a new story starts to form in your head. I knew I had to turn it into a 3D environment eventually.
I worked on this over the course of about 6 months, squeezing in sessions of 30 minutes to 3 hours in my free time. It was the perfect excuse to explore some…
We are looking for a talented environment artist to
join our team and create high quality 3D environments for a multiplayer game. A self-motivated and highly skilled artists with capable of
producing beautiful and artistic yet functional spaces will be considered immediately. Responsibilities: * Create high
and low…
PART THE FIRST: Concept and design. I'll keep this post short for now, but thought I should include the concepts I've been working off of. Top left corner is the costume design from Leon Bakst, and the main inspiration for my pose/character design. There were some things I decided to change from the original design, not…
D1ver for me art will always be subjective because it is a word more suited to that end of the expressive spectrum. ART: The expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture,...: "the art of the Renaissance" DESIGN: A plan or drawing produced to…
About Us MFX is a boutique design studio in Malaysia specialising in design, animation and visual effects. A dedicated creative team armed with the latest technology provides award-winning service to local and international clients. Their work in 2D, 3D, special effects and design has won awards every year since MFX was…
I see it differently. It's a choice in how you want to approach the problem of clothing characters. Do you want to take the approach of the fashion designer, the profession who does the real world equivalent of character design, or do you want to take the approach of a sculptor? Just because you aren't hand sculpting every…