Critiques and nitpicks: - Arcade door opening smoke too opaque/white? It's blinding when opened, and appears like a flash. Considering how dark the level is, it could damage eyes. - On the way up the vent from the bathroom I managed to accidentally clip myself out of the level. This is bad since it makes me stuck to no…
I think that one in particular could maybe do with a bit of worn and flaked paint to make it more visable, it looks a bit dull atm, but im sure its a wip A few variants of the barrier model which use the same material would be good too, like some more damaged ones, with cracks and broken corners. I quite often extract…
real nice. i agree with the idea that the detail is a little clean and high frequency. layering up some water damage and dirt on seperate layers or floating polys would makeadd a great deal. also the modeling looks a little clean to me (not nessacrily a prob) but some less level (medeival buildings are rarely square)…
I did some new renders. I´ve changed and adjusted the specmaps and the reflectivity so that the painted parts arent as bright and reflective and that that the damaged parts have less spec. According to my refpics, the painted parts still have some spec/ref left so i didn´t tone it down entirely. I´m going to try to add…
ive seen my test kit go one ring and a E71 fault (reset it was fine for a day, reset it was fine for half a day, reset it was fine for an hour, then stripey brown screen yay)- sent back in four days though so tha was ok ive seen two dev kits three ring, ive seen my mates old (really ancient!) 360 die a three ring of death…
] Howdy guys , If your interested in a challange or two for use in a rts game project, this is the advertisment to read. STATUS OF THE PROJECT: We are the Binary Brigade team working with preproduction of an rts game engine and are starting to develope visual content as we are going forward with early camera, controls and…
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
@hile Awesome work on it! Really love the colors you were able to achieve and it's very crisp overall. Really awesome to see so many people doing progress gifs, too! 😀 Some tiny nitpicks to consider for your next project: I'd expect more edge wear. Not necessarily everywhere but down near the water where it's more likely…
Hello all, I have been working on this character and am looking for some feedback and critique. The character is called 'The Beekeeper'. I have had the idea for a while and came about when using the 'swarm' plasmid in the first Bioshock. The Beekeeper uses the bees as his weapons but is not immune to their stings, hence…
edit 2: Done I guess [ame="https://www.youtube.com/watch?v=lHahbKFONF8&hd=1"]Super Mario Bros. - Gulf of Mexico - - YouTube[/ame] edit: high poly progress So, following up from the Brawl competition, I thought about working on a re-imagined Luigi after some people brought it up. I ended up with this concept: His jealousy…