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[Character] The Beekeeper

polycounter lvl 7
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Rodan4 polycounter lvl 7
Hello all,

I have been working on this character and am looking for some feedback and critique. The character is called 'The Beekeeper'.

I have had the idea for a while and came about when using the 'swarm' plasmid in the first Bioshock. The Beekeeper uses the bees as his weapons but is not immune to their stings, hence the stings on his face and arm. The multitude of bee stings on his face has also damaged his left eye.

As well as for protection, the hood also has a mystery factor. My intention is that looking through the hood does not give a clear indication of who is underneath, and when he reveals his head the full extent of his wounds are shown.

Any feedback would be most appreciated, also if anyone would like more information or images please ask.

Thanks for looking,

Dan

Replies

  • Torch
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    Torch polycounter
    Your cloth sculpting and material definition is great, but there's some proportional issues. The head looks slightly too large which is giving more of a child-like feel overall. The fingers are also way too long, I would study hands a bit more.

    Good work on the textures though, very nice!
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