Hello everyone, I think this is the forum right section for something like this. I may have asked something like this before but I couldn't remember. I've got this texture that has a bunch of visual effects that I want to recreate as accurately as possible in 4k. I wanted to get some info because it looks like a handful of…
Hi I am trying to wrap my head around the best way to get a game ready bespoke building asset. I am creating a large church with lots of detail that I have sculpted in Zbrush, and taken large chunks (Walls, front, columns, window panes) as individual assets with their own UVs. I did this to be able to get the high poly…
My school has a mandatory work experience scheme for the first year of 6th form. I am studying A Level Maths, History, Graphics Design and Art in 6th form, and I want to eventually work on 2d art in the entertainment industry. I feel that a placement in a professional studio would help teach me a lot about the inner…
G'day everyone! I have been putting together for the last few weeks a small diorama scene in my own time. Ive had the concept in my mind for the last few years, and finally I had some spare time to work on it. Ive spent the last few months doing non-3d stuff (magazine articles and talks!), so now thats out of the way ive…
Here is my little brain fart/saopbox... How Digital distribution can kill the brick in mortar stores like gamestop with out killing game devs. The key is resale. Take a systems like steam where you can buy games digitally, and allow people to sell their game back at percentage of the rate that the game is going for at that…
Hello o/ I'm currently working on my first environment piece and had a question on vertex painting and modularity. I wanted to try and make my modular pieces have variations on their textures that can be chosen by using vertex paints as in the method described here…
Hello, all! First post here, been lurking for years. I'm finally getting back in the groove of making art while working 80+ hours a week so I decided to start simple--with the building across the parking lot from my office (because apparently I can't escape this place). I figured it'd be easy reference. Pretty basic and…
EDIT: Project finished - Marmoset Viewer and more shots at https://www.artstation.com/artwork/3a4lJ Original topic: Hey everyone! Here is a character I'm currently working on; her name is Lucie and she's your average zombie apocalypse survivor. I originally started it for the artstation challenge but I barely had free time…
Hi Guys, I'm currently working on a modular piece for my portfolio in my spare time when I'm not at work. I haven't really made anything modular before in that everything can be reused/shares the same texture sheet etc. Whilst I'm taking up this project, I'm trying to learn as much about it to make it much easier and…
Hi guys so I've got a really nice long University brief for the end of the year to create a level design in UDK and creating the art for it. My idea is a stealth based game, where the player has to infiltrate an underground bunker to steal a valuable object So here are a few Mood Boards, Reference Boards, a concept page…