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modern sewer level [UDK]

Hi guys so I've got a really nice long University brief for the end of the year to create a level design in UDK and creating the art for it. My idea is a stealth based game, where the player has to infiltrate an underground bunker to steal a valuable object

So here are a few Mood Boards, Reference Boards, a concept page and screenshots of my level blockout

So starting off with the Mood Boards
moodboard3.jpg
moodboard4.jpg
moodboard1.jpg
moodboard2.jpg

now here are a few reference boards
referenceboard1.jpg
referenceboard2.jpg
referenceboard3.jpg


here are just two really simple concepts
conceptse.jpg

and lastly here are a few screens of blockouts from different sections
blockout.jpg
so the first one is gone be with dark brick walls kind of like medieval sewer systems but a bit modernised
the second one is part of a large water reservoir chamber with concrete walls the third one is part of the same chamber
the fourth image is going to be a bit very business like with metal walls, very high tech but not sci fi kind of like you would imagine a secret government facility

so I am hoping over the next few weeks ill be able to get some really nice feedback

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