Hey guys, I am making a tiling texture script and have run into problems. I tiled a texture fine by pasting it and setting its transform in a for loop but I each of the layers to be smart objects. I can duplicate smart objects fine but their placement is driving me crazy LOL here is the code: this is the ill working smart…
Hello, I know how to set up a collision box for objects in 3ds max with the phys proxy tools. But how can I have the object itself being the collision box without having to build one myself? Just asking because I have a relatively simple object and I don't want to create everytime the collision box for it. Is it possible?…
Hi. I have just released a new object placement script for max. The script simply places instances of a selected object, to the surface of an other (target object), fallowing a spline. You can find more info below: https://www.youtube.com/watch?v=-jrH2iPTf2Y https://www.youtube.com/watch?v=QSxmaclii9g…
So the problem is that i can't see one of my all objects in the scene. It is there, i can select the mesh, and faces and so on... but i cant see it when its not selected.( i did check all the layers too and all the settings for the object) I did reset maya and all the settings, so it have to be something wrong with the…
I have stumbled on this interesting phenomenon and while I think it is very interesting, I am unsure how useful it is. It started when I was animating some mechanical objects without rigging to see how they look in motion (was just lazy), I combined two objects after I animated them and to my surprise the animation…
miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max. miauu's Script Pack include: Visual Pivot Placer offers you the fastest and easiest way for manipulating the pivot of single object or of a group of objects. There are two additional scripts.…
Looks awesome! Is there a way this could be done without the whole Target thing? That part kind of feels like it's making the task of using this modifier more tedious for just modelling purpose. For example, could you just have two objects: A and B. Use the Script on Object A (which is the main object), and the have object…
Anyone know how / if you can bring in multiple objects as stated on Duplicate Along Path's script page? Selecting multiple objects then clicking the Object button only brings in one (Maya 2022).